A few of the classes are marked for "multi-class only". These are classes with more magical abilities. I don't mind if player's heroes have a touch of magic about them, but I want to keep this a low-fantasy setting to begin with. So if a player wants to make use of one of those classes, they'll have to choose one of the other classes as a base and then multi-class into one of the "multi-class only" classes by way of the appropriate feats.
Also of note, character options from the "Player's Option" and "Power" series of supplements are fine if they apply to classes on the list below.
Avenger (PH2) [Striker] – Agent of the Church of Pelor, maidens only
Cleric (PH1) [Leader] – Priest of the Church of Pelor
Cleric (Warpriest) [Leader] – Priest of the Church of Pelor
Barbarian (PH2) [Striker]
Barbarian (Berserker) [Defender/Striker]
Bard (PH2) [Leader] – Multi-classing only
Bard (Skald) [Leader] – steer towards martial powers
Druid (PH2) [Controller] - Multi-classing only
Druid (Sentinel) [Leader]
Fighter (PH1) [Defender]
Fighter (Knight) [Defender]
Fighter (Slayer) [Striker]
Paladin (PH1) [Defender] – Soldier of the Church of Pelor
Paladin (Cavalier) [Defender] – Soldier of the Church of
Pelor
Ranger (PH1) [Striker]
Ranger (Hunter) [Controller]
Ranger (Scout) [Striker]
Rogue (PH1) [Striker]
Rogue (Thief) [Striker]
Runepriest [Leader] – Priest of Moradin
Seeker [Controller] – Multi-classing only
Sorcerer [Striker] – Multi-classing only
Swordmage [Defender] – Multi-classing only
Warden [Defender] – Multi-classing only
Warlock (PH1) [Striker] – Multi-classing only, Fey and Infernal Pacts only
Warlord (PH1) [Leader]
Wizard (PH1) [Controller] – Multi-classing only
Wizard (Witch) [Controller] – Multi-classing only
Wizard (Witch) [Controller] – Multi-classing only
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