Over the last couple of weeks
I’ve been posting these Building Character articles for the Gamma World roleplaying game. Today I’m posting my third and final article in the series.
Creating player characters for Gamma World is very different from most
RPGs, because a lot of the character traits are generated randomly. Therefore,
these articles focus on how I took the randomly generated traits and tried to
imagine a cohesive interpretation of what sort of character this might be. The
game’s publisher, Wizards of the Coast, has a very handy online tool for
quickly generating the random elements of a character. You can see it here. I
used that to generate this characters’ traits.
Showing posts with label Building Character. Show all posts
Showing posts with label Building Character. Show all posts
Thursday, August 23, 2012
Friday, August 17, 2012
[Building Character: Gamma World] Voxva
This is my second in a short
series of Building Character articles based on the Gamma Worldroleplaying game. You can read the first one here. Creating player characters for Gamma World is very
different from most RPGs, because a lot of the character traits are generated
randomly. Therefore, these articles focus on how I took the randomly generated
traits and tried to imagine a cohesive interpretation of what sort of character
this might be. The game’s publisher, Wizards of the Coast, has a very handy
online tool for quickly generating the random elements of a character. You can
see it here. I used that to generate this characters' traits.
Thursday, August 9, 2012
[Building Character: Gamma World] Icahbog
Last week I posted a DesignReview for the Gamma World roleplaying game. Today I’m posting my first
in a short series of Building Character articles based on the game. Creating
player characters for Gamma World is very different from most RPGs,
because a lot of the character traits are generated randomly. Therefore, these
articles are going to focus on how I took the randomly generated traits and
tried to imagine a cohesive interpretation of what sort of character this might
be. The game’s publisher, Wizards of the Coast, has a very handy online tool
for quickly generating the random elements of a character. You can see it here.
I used that to generate this character's traits.
Friday, July 6, 2012
[Building Character: SWSERPG] VX-3R "Vexer"
This is the fourth post in my Building Character series, and the last one that will feature a character made for the Star Wars Saga Edition Roleplaying Game (at least for a while). This newest character, a droid called Vexer, joins my previous characters and rounds out their crew.
Friday, June 29, 2012
[Building Character: SWSERPG] Phibt
This is the third article in my Building Character series. I'm continuing to develop characters for the Star Wars Saga Edition Roleplaying Game. You can check out the previous two characters here and here. My latest addition is an Aleena mercenary named Phibt.
Friday, June 22, 2012
[Building Character: SWSERPG] Kaili Sorn
This is the second post in a
new series called Building Character. The idea is to take a roleplaying game
and build a few different characters for that game, writing about the process
and posting the end results. I’ve found this to be a useful exercise for
getting myself acquainted with a game’s rules mechanics. Plus, it can be a fun
creative activity.
Last week, I posted a character I made for the Star Wars Saga Edition Roleplaying Game. This second one
I’ve made is Kaili Sorn, a Jedi healer that’s gone mercenary after Order 66.
Thursday, June 14, 2012
[Building Character: SWSERPG] Shara Koth
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| Image from Wookieepedia. |
This will hopefully be the
first post in a new series called Building Character. The idea is to take a
roleplaying game and build a few different characters for that game, writing
about the process and posting the end results. I’ve found this to be a useful exercise
for getting myself acquainted with a game’s rules mechanics. Plus, it can be a
fun creative activity.
A while ago, I posted a Design
Review about the Star Wars Roleplaying Game Saga Edition. One of the things I
talked about in there was the process for creating characters. So, I’ve decided
to start this series with making some characters for that game. The first one I’ve
made is Shara Koth, a mercenary captain of the Zabrak species.
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