Working Title: Galactic Breakout
Inspiration: Lilo & Stitch, Pandemic
Premise: Alien genetic engineering experiments have broken out of a lab and are running amok throughout the galaxy. A team of specialists have been sent to recapture them before they cost the company too much in damages and bad PR.
Concept: The game is played on a board representing the galaxy, with different planets marked on the map. Each round, the experiment creatures (represented by mini-figures or cardboard standees) move around from planet to planet and cause damage (tracked by tokens on the board) on the planets they move to. The players (represented by different-colored pawns) move around and use actions to repair damage, research the creatures, or apply the data they've gathered to apprehending the creatures. Each experimental creature is unique (one moves more often, one causes more damage, one is more dangerous to apprehend, etc.). Players must cooperate to apprehend all of the creatures before the damage they've caused exceeds a certain limit, and the genetic research company gets shut down.
That sounds like it'd be a lot of fun. And I love Lilo and Stitch!
ReplyDeleteI'm glad you like this idea. Lilo and Stitch is such a cute movie.
DeleteI really enjoy playing Pandemic so I think this is a really great idea. Unlike Pandemic, this game would involve some strategy to decide which creature should be apprehended first. And if you use artwork from the movie or show, the creatures could be kind of cute. :)
ReplyDeleteYeah, I don't think I would actually use artwork from the movie or show in order to make the game publishable, but I would definitely keep that same kind of tone.
DeleteSounds like a good idea!
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