In my last Design Journal entry for Heroes of Legend I talked about mechanics for combat. I’m going to continue on that train of thought here.
Monday, April 1, 2013
Thursday, March 28, 2013
[Design Journal: Heroes of Legend RPG] Combat Grid and Action Points
In my previous Design Journal entries for Heroes of Legend I’ve mostly focused on the setting. Now I’m going to share a few thoughts about the way combat will work. Combat is typically one of the most detailed aspects of a tabletop RPG, a trait that extends from the genre’s roots in tabletop war games. As a fantasy adventure game, Heroes of Legend will put a fair amount of emphasis on combat as well.
Labels:
Design Journal,
game design,
Heroes of Legend,
RPG
Tuesday, March 26, 2013
[Design Journal: Heroes of Legend RPG] Science-Fiction and Fantasy
Here are some more random thoughts about the setting of my new game project, a tabletop roleplaying game I’m calling Heroes of Legend for the time being. So far I’ve described this game as having a “fantasy” setting, but I wanted to mention some of my thoughts on fantasy and science-fiction and how that relates to this game.
Labels:
Design Journal,
game design,
Heroes of Legend,
RPG
Sunday, February 24, 2013
[Design Journal: Heroes of Legend RPG] Dieties, Golden and Otherwise
Here are some more random thoughts about the setting of my
new game project, a tabletop roleplaying game I’m calling Heroes of Legend
for the time being. I mentioned before that I want this fantasy setting to have
an interesting mythology that matters. What I mean by that is: the world’s
creation story has an impact on the current state of the world in the setting,
and it ties into explanations of other fantasy elements of the setting.
Labels:
Design Journal,
game design,
Heroes of Legend,
RPG
Saturday, February 23, 2013
[Design Journal: Heroes of Legend RPG] Initial Thoughts
Hey everyone! I know it has been a while since I posted
anything substantial here. For some time I’ve been kicking around an idea for a
tabletop roleplaying game, and I’ve decided I’m finally going to do some design
work on it. What’s more, I’ve decided that I’m going to do most, if not all, of
this design work in public here on my blog. What I mean by that is: all or most
of the work that I do on this game will be posted here in Design Journal entries.
What you see is what I’ve done. This won’t be another Open Design project, but
I will be interested in any thoughts you have on the game as I design it, and
your ideas may influence the direction in which I develop this game.
Labels:
Design Journal,
game design,
Heroes of Legend,
RPG
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